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Feeding Time is (Still) Coming!

Come check out some new screenshots from our (hopefully) charming and whimsical puzzle game with a twist!

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What is Feeding Time?

An overview of design-lessons learned from developing a puzzle game aimed specifically at mobile devices.

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Feeding Time is Here!

The little puzzle game that could has finally arrived in the AppStore!

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The Art of Feeding Time, Part 1

The evolution of the art style in Feeding Time, and what we did to take it beyond the typical match-3 aesthetic.

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The Art of Feeding Time, Part 2

Tackling the perspective-breaking backgrounds of old Hanna Barbera cartoons and Zelda - A Link to the Past.

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The Art of Feeding Time, Part 3

UI tends to be much less exciting than other game aesthetics, but finding a style that works in both form and function can be quite challenging.

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The Art of Feeding Time, Part 4

Hand-drawn frames aren't the most popular approach to animation these days, but here's how we went about minimizing their cost.

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The Art of Feeding Time, Part 5

In which we talk mascots and learn that it's not OK to steal from old ladies... but it's cool to steal from slightly younger gentlemen?

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